Digital Arts & Humanities
Maeve Adams
Program Director
Digital Arts and Humanities (DAsH) is an interdisciplinary minor that brings humanistic and social scientific studies into the digital age, applying multimedia tools to our inquiries. The DAsH Minor teaches data retrieval, analysis, and visualization skills as well as digital-media production that bolster training in the humanities and social sciences.
Irrespective of their Major, all DAsH Minors should be aware of certain core values and competencies and be able to:
- Graduate with competency in data retrieval, analysis, and visualization;
- Produce and edit digital media products;
- Perform data mining and -management techniques through course assignments and research projects (this includes archival research, data and text mining, and metadata production);
- Demonstrate analytical and quantitative abilities through class assignments, including large-corpus analysis, internet content management and analysis, and digital analysis in a variety of programs;
- Execute data mining, management, and data analysis through hands-on experience in a number of software and web-based programs;
- Use data visualization technologies to develop new methodological and conceptual approaches;
- Critically interpret and evaluate all tools, methods, and products of DAsH study.
15 credits including DASH 200 Introduction to Digital Humanities to be completed. Of the 15 credits, 12 can be comprised of other “electives” listed below.
Students must take the following to Minor in DAsH:
Students must take four (4) additional electives to Minor in DAsH. Students must take courses in at least three departments. Overall, the student will be expected—overseen by their advisor—to maintain a balance in their studies, aiming to take two courses in the Humanities and two courses in the Social Sciences. The DASH 200 course may count towards this expectation, counting as humanities or social science course according to the discipline of the faculty member teaching the course:
ART 212 | Art of Digital Photography | 3 |
ART 213 | Digital Drawing | 3 |
ART 214 | Introduction to Graphic Design | 3 |
ART 380 | Digital Video Art: Editing and Production | 3 |
COMM 101 | Introduction to Communication and Media | 3 |
COMM 201 | Ethics in Communication & Media | 3 |
COMM 209 | Introduction to Journalism | 3 |
COMM 222 | Introduction to Story and Post-Production | 3 |
COMM 225 | Introduction to Sports Media | 3 |
COMM 271 | Transnational Communication & Media | 3 |
COMM 304 | Digital Storytelling | 3 |
COMM 305 | Digital Print Design | 3 |
COMM 306 | Web Design | 3 |
COMM 317 | Audio Production | 3 |
COMM 340 | Media Criticism | 3 |
COMM 371 | Intercultural Communication | 3 |
ENGL 335 | Victorian Media | 3 |
HIST 304 | Europe in the Middle Ages | 3 |
HIST 387 | New York City and the American Urban Experience | 3 |
MUSC 390 | Digital Audio Recording and Editing | 3 |
PSYC 214 | Statistics and Research Methods I | 3 |
PSYC 314 | Statistics and Research Methods II | 3 |
RELS 372 | Religion and Science | 3 |
RELS 376 | Religion and the Media | 3 |
SOC 217 | Visual Anthropology | 3 |
SOC 250 | Introduction to GIS | 3 |
SOC 303 | Urban Planning | 3 |
SOC 307 | Research Methods | 3 |
MGMT 430 | Business, Government, and Society only when taught by Dr. Edy Moulton-Tetlock | 3 |
ECON 204 | Macroeconomics | 3 |
ECON 305 | Money and Banking | 3 |
ECON 332 | Introduction to Environmental Economics | 3 |
ECON 334 | International Economics | 3 |
ECON 403 | Seminar in Monetary Theory and Policy | 3 |
ECON 412 | Economic Growth and Development | 3 |
ECON 432 | Applied Environmental Economics | 3 |
ART 406 | Virtual Venice | 3 |
ART 307 | 3D Design, Modeling and Visualization | 3 |
ART 134 | The Culture of Games | 3 |
ART 309 | Animation | 3 |
MUSC 380 | History of Sound Recording & Audio Technology | 3 |
Courses
DASH 200. Introduction to Digital Arts & Humanities. 3 Credits.
This seminar introduces students to digital tools and methods that transform traditional humanistic inquiry: multimedia storytelling; data mining and visualization; geospatial analysis and mapping; digital
production and editing; coding and mark-up. Students learn to interpret and create digital products. They become informed evaluators of their social, historical and ethical values.
DASH 310. VR: Perception & Production. 3 Credits.
Explores human perception in natural and virtual environments. Students are introduced to the Unreal Engine and build a VR environment in which perception deviates from natural reality. Surveys research in cognitive psychology and neuroscience while examining trends in gaming and immersive storytelling.
DASH 421. Independent Study. 3 Credits.
Individual study of a topic or technology in digital arts and humanities. Open only to students minoring in Digital Arts and Humanities who secure approval of the Director of the program and the consent of the individual instructor. A student may elect this course only once.