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Game Design & Production

Videogames have become a multi-billion-dollar industry, surpassing all other forms of entertainment. From consoles to PCs, mobile devices and immersive media, gaming has launched several new career paths, and companies are actively seeking graduates with skills in these areas. Digital games have provided new forms of socialization, political organization, and economic power, and they are at the forefront of the organization of a virtual society.

Game Design and Production explores gaming history and cultures while teaching critical skills to work in this growing industry. This interdisciplinary program offers a major with three concentrations: Coding, Design, and Narrative, and a minor. 

MAJOR

Game Design and Production is a 120-credit program for the B.A. degree and a 125-credit program for the B.S. degree. Majors in this program must complete 30 credits and follow one of three concentrations as outlined below. Students who follow the Coding concentration will earn a B.S. degree upon graduation; students following the Design or Narrative concentration will earn a B.A. degree upon graduation.

Upon completion of a major in Game Design & Production, students are expected to:

  1. complete the planning, design, and building of digital games
  2. describe the history, structure, and issues of the videogame industry
  3. work collaboratively to apply their knowledge and skills
  4. analyze the ethical issues they may encounter while creating an interactive game.

All majors will complete:

ART 134The Culture of Games3
CMPT 101Computer Science I3
COMM 365Game Design & Development3
ART 407Senior Game Seminar3

In addition, students will complete one of the following three 18-credit concentrations:

CODING

CMPT 102Computer Science II3
CMPT 238Data Structures and Algorithms - I3
CMPT 335Discrete Structures3
CMPT 360Object Oriented Design with Java3
CMPT 420Artificial Intelligence3

DESIGN

ART 213Digital Drawing3
ART 3073D Design, Modeling and Visualization3
ART 309Animation3

and 9 credits of elective courses as described below.

NARRATIVE

COMM 304Digital Storytelling3
COMM 359Interactive Narratives3
DASH 310VR: Perception & Production3

and 9 credits of elective courses as described below.

Elective Courses

Elective courses that satisfy major and minor requirements are approved by the program director and are related to gaming, digital production, coding, and the culture, marketing, and effects of videogames. Majors may apply 3 credits from an internship in the gaming industry.

Suggested elective courses

Courses required in other GAME concentrations, including:

ART 213Digital Drawing3
ART 3073D Design, Modeling and Visualization3
ART 309Animation3
CMPT 102Computer Science II3
CMPT 238Data Structures and Algorithms - I3
COMM 304Digital Storytelling3
COMM 359Interactive Narratives3
DASH 310VR: Perception & Production3

Other suggested elective courses:

ART 214Introduction to Graphic Design3
ART 380Digital Video Art: Editing and Production3
COMM 222Introduction to Story and Post-Production3
COMM 306Web Design3
COMM 316Scriptwriting3
DASH 200Introduction to Digital Arts & Humanities3
MUSC 390Digital Audio Recording and Editing3

In addition, students may enroll in specific special topics courses and other elective courses as approved by the Program Director.

Four-year Course Plan (B.A., Design or Narrative Concentration)

Freshman
FallCreditsSpringCredits
ART 1343CMPT 1013
ENGL 1103PSYC 1503
MATH 1513RELS 1103
First Year Seminar3SOC 1533
SPAN 1013SPAN 1023
 15 15
Sophomore
FallCreditsSpringCredits
ART 1503ART 307 or COMM 3593
ART 213 or COMM 3043HIST 1503
ENGL 1503SCI 2043
RELS 2143CONC. Elective3
SCI 2033Elective3
 15 15
Junior
FallCreditsSpringCredits
ART 309 or DASH 3103COMM 3653
POSC 1503PHIL 1503
RELS 3493SCI 2303
Conc. elective3CONC.Elective3
Elective3Elective3
 15 15
Senior
FallCreditsSpringCredits
ART 4073COMM 4753
Electives12Electives12
 15 15
Total Credits: 120

Four-year Course Plan (B.S., Coding Concentration)

Freshman
FallCreditsSpringCredits
ART 1343CMPT 1023
CMPT 1013ENGL 1103
MATH 1854MATH 1864
RELS 1103SPAN 1023
SPAN 1013First Year Seminar3
 16 16
Sophomore
FallCreditsSpringCredits
CMPT 2383CMPT 3353
CMPT 3603ENGL 1503
MATH 3513PHYS 1023
PHIL 1503PHYS 1921
PHYS 1013RELS 2333
PHYS 1911SOC 1503
 16 16
Junior
FallCreditsSpringCredits
ART 1503ART 2133
COMM 3653CMPT 4203
EECE 2293CMPT 4313
PSYC 1503POSC 1503
RELS 3553PHYS 2214
 15 16
Senior
FallCreditsSpringCredits
ART 4073CMPT 4653
COMM 3043COMM 4753
HIST 1503Electives9
PHIL 2013 
Elective3 
 15 15
Total Credits: 125

MINOR

Students wishing to earn a minor in Game Design & Production must complete 15 credits, which include:

ART 134The Culture of Games3
COMM 365Game Design & Development3

and 9 credits of elective courses as approved by the program director.

Suggested elective courses

Courses required in GAME concentrations, including:

ART 213Digital Drawing3
ART 3073D Design, Modeling and Visualization3
ART 309Animation3
CMPT 101Computer Science I3
CMPT 102Computer Science II3
CMPT 238Data Structures and Algorithms - I3
COMM 304Digital Storytelling3
COMM 359Interactive Narratives3
DASH 310VR: Perception & Production3

Other suggested elective courses:

ART 214Introduction to Graphic Design3
ART 380Digital Video Art: Editing and Production3
COMM 222Introduction to Story and Post-Production3
COMM 306Web Design3
COMM 316Scriptwriting3
DASH 200Introduction to Digital Arts & Humanities3
MUSC 390Digital Audio Recording and Editing3

In addition, students may enroll in specific special topics courses and other elective courses as approved by the Program Director.

A minimum grade of C is required for courses to satisfy all major and minor requirements. Minors must have a contract signed and approved by the program director.